Uni Game Art Project

Creating a complex asset from scratch for my university module "Project: Game Art"

Documentation is work in progress

Timeframe

05/2025 - 08/2025

Role and Skills

Art, Programming

Used Technology

Blender, Unity

Team Size

1

Website or Download

On Request

Description: This project was created for my university course "Project: Game Art" over the course of three months. I created this asset completely from scratch in blender and then exported and implemented it into a scene in Unity.

Story: The asset is an ancient Maya temple, that has been lost in the rainforest. You and your group of archaeologist friend are searching for the lost village in which the temple once stood and try to find out what happened to the village and restore it for the world to see.

Gameplay/Features:

Workflow:

Key takeaways:

What I would do better next time:

The full course documentation for the game can be requested. However, it is only available in German.