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About Me

I’m a game developer specializing in Gameplay Programming, Game Design and Testing. I love creating complex gameplay systems, crafting fun mechanics, and learning new things. In my free time you often find me gaming ... I mean researching game mechanics :)

I would love to connect, just send me a LinkedIn → message or E-Mail →.

This website is still being developed in my free time so styling and project documentation is not complete yet.

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Projects

Wagenflitzer Logo

Wagenflitzer

Jump-and-run Metroidvania made for "Gamepathy #3" at the IU in Regensburg

Role: Programming, Game Design

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ProjectGameArt Logo

Uni Game Art Project

Creating a complex asset from scratch for my university module "Project: Game Art"

Role: Game Design, Art

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My Logo

Portfolio

Creating a website, design and business cards for my professional appearance

Role: Programming, Art

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InventorySystem Logo

Inventory System

Standalone inventory system with picking up and dropping items made for learning

Role: Programming, Game Design

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GrabSystem Logo

Grab System

Standalone physics-based grab system made for learning

Role: Programming, Game Design

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DLR Logo

Student Assistant work at DLR

Development of a VR application for a research project

Role: Programming, Game Design, Testing & Art

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SaveTheLab Logo

Save the Lab

Local 2 player PVP action puzzler made for "Global Game Jam 2025" in Karlsruhe

Role: Programming, Game Design

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CinemaSimulator Logo

Cinema Simulator

VR game in which you serve customers their food and drinks made for learning about VR development

Role: Programming, Game Design

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HighJump Logo

High Jump

Casual autoscrolling platformer made as final project for a Harvard certificate course

Role: Programming, Game Design, Art

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DieMinenDesAmbossbergs Logo

Die Minen des Ambossbergs

4 player cooperative card game made for my university module "Project: Analogue Game"

Role: Game Design, Art

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